TimeSplitters 2 | Nintendo GameCubeImportant: Game may not include original DLC, bonus-content, online-pass, season-pass, or other digital redemption codes. Any included codes may have already been redeemed or expired. Preorder and launch bonuses, promotional or bonus inserts, and bundled bonus-game downloads are not guaranteed. Content supplied on the game disc or cartridge is unaffected. About the Game TimeSplitters 2 is a fast-moving first-person shooter built around a chase through history. Sergeant Cortez and Corporal Hart pursue the TimeSplitters as the creatures carry time crystals into different eras, turning each mission into a new setting with its own weapons, enemies, and objectives. The ten-stage Story mode moves from a Siberian dam and Prohibition-era Chicago to the Wild West, a robot factory, and the far future without losing the responsive arcade feel that ties the campaign together. Story Missions & Combat Each level combines shooting with objective-based exploration. You may need to recover an item, protect a character, activate equipment, destroy a target, or find an exit while fighting guards, soldiers, mutants, robots, and the TimeSplitters themselves. The weapon selection changes with the period: revolvers and Tommy guns share the wider arsenal with shotguns, rifles, explosives, energy weapons, and improvised tools. Several guns have alternate functions, and compatible sidearms can be carried in pairs. Difficulty does more than make enemies tougher. Higher settings expand the mission demands, so learning a route and understanding the objective list become as important as accurate shooting. Story can be played alone or as a two-player cooperative campaign on the same GameCube. The co-op option lets both players work through the time-travel missions together rather than limiting shared play to separate battle arenas. Arcade, Challenges & Unlocks Arcade mode is the competitive center of the game, supporting up to four local players with computer-controlled bots. Its rules extend beyond ordinary deathmatch and team deathmatch to objective and possession variants, with match settings that let players adjust weapons, limits, teams, characters, and other conditions. Arcade League turns prepared matches into a solo progression, awarding medals and opening additional characters and options as you improve. Challenge mode uses compact, specialized scenarios instead of a conventional match. The goals range from survival and target tests to deliberately strange assignments, giving the game a place to explore its comic side. Medals across Arcade League and Challenges provide a clear incentive to replay events for better results. Hidden retro-style mini-games add another collectible diversion inside the larger package. Build Your Own Matches MapMaker lets you assemble stages from themed rooms and corridors, then place weapons, armor, spawn points, bags, enemies, lighting, music, and objectives. Simple and advanced editing options make it possible to create a quick arena or a more directed single-player mission. Created maps can be saved and played locally. GameCube Play Requirements This North American GameCube release supports one to four players offline. Two-player Story uses local split-screen, while competitive Arcade play can use four GameCube controllers and bots. A Nintendo GameCube Memory Card is needed to retain progress, profiles, unlocks, and created maps.More game data: releases, identifiers & technical detailsRegional release records and identifiers for TimeSplitters 2 | Nintendo GameCube. Release and technical facts Fact Value Release / platform Source Published by Eidos Interactive Limited Australia MobyGames Developed by Free Radical Design Ltd. Australia MobyGames Distributed by Infogrames Australia Pty Ltd. Australia MobyGames Distributed by Eidos Pty Ltd. Australia MobyGames Published by Eidos Interactive Limited United States MobyGames Developed by Free Radical Design Ltd. United States MobyGames Distributed by Eidos Interactive, Inc. United States MobyGames Published by Eidos Interactive Limited France MobyGames Developed by Free Radical Design Ltd. France MobyGames Distributed by Eidos SARL France MobyGames Published by Eidos Interactive Limited Germany MobyGames Developed by Free Radical Design Ltd. Germany MobyGames Distributed by Eidos GmbH Germany MobyGames Published by Eidos Interactive Limited United Kingdom MobyGames Developed by Free Radical Design Ltd. United Kingdom MobyGames Published by Eidos Interactive Limited Italy MobyGames Developed by Free Radical Design Ltd. Italy MobyGames Multiplayer Options Same/Split-Screen GameCube MobyGames Multiplayer Game Modes Bots GameCube MobyGames Multiplayer Game Modes Co-Op GameCube MobyGames Multiplayer Game Modes Free-for-all / One-on-one (VS) GameCube MobyGames Multiplayer Game Modes Team GameCube MobyGames Number of Offline Players 1-4 Players GameCube MobyGames Original game disc count 1 North America MobyGames Regional releases Release date Region / edition Source 2002-10-20 Australia MobyGames 2002-10-25 United States MobyGames 2002-10-31 France MobyGames 2002-11 Germany MobyGames 2002-11-01 United Kingdom MobyGames 2002-11-01 Italy MobyGames Catalog identifiers by release Identifier Code Region / edition Source Nintendo Media PN DL-DOL-GTSE-USA United States MobyGames UPC-A 788687400015 United States MobyGames Product ID 9099 United States MobyGames EAN-13 5032921017084 France MobyGames EAN-13 5032921017176 Germany MobyGames Nintendo Media PN DL-DOL-GTSP-EEC Germany MobyGames EAN-13 5032921017428 United Kingdom MobyGames Nintendo Media PN DL-DOL-GTSP-EUR United Kingdom MobyGames Product ID 9099 United Kingdom MobyGames Data by MobyGames.com TimeSplitters 2 | Nintendo GameCube
Important: For physical video games, DLC, passes, digital codes, bonuses, inserts, and bonus-game downloads are not guaranteed. Codes may be used or expired. Disc/cartridge content is unaffected.
Release version: Unless a specific version is explicitly stated in this listing or selected as an option, copies may be original or later retail releases, including Greatest Hits, Player\'s Choice, Platinum Hits, Nintendo Selects, or similar reissues. Cover artwork, case colors, and disc/cartridge labels may vary.
Important: Game may not include original DLC, bonus-content, online-pass, season-pass, or other digital redemption codes. Any included codes may have already been redeemed or expired.
About the Game
TimeSplitters 2 is a fast-moving first-person shooter built around a chase through history. Sergeant Cortez and Corporal Hart pursue the TimeSplitters as the creatures carry time crystals into different eras, turning each mission into a new setting with its own weapons, enemies, and objectives. The ten-stage Story mode moves from a Siberian dam and Prohibition-era Chicago to the Wild West, a robot factory, and the far future without losing the responsive arcade feel that ties the campaign together.
Story Missions & Combat
Each level combines shooting with objective-based exploration. You may need to recover an item, protect a character, activate equipment, destroy a target, or find an exit while fighting guards, soldiers, mutants, robots, and the TimeSplitters themselves. The weapon selection changes with the period: revolvers and Tommy guns share the wider arsenal with shotguns, rifles, explosives, energy weapons, and improvised tools. Several guns have alternate functions, and compatible sidearms can be carried in pairs.
Difficulty does more than make enemies tougher. Higher settings expand the mission demands, so learning a route and understanding the objective list become as important as accurate shooting. Story can be played alone or as a two-player cooperative campaign on the same GameCube. The co-op option lets both players work through the time-travel missions together rather than limiting shared play to separate battle arenas.
Arcade, Challenges & Unlocks
Arcade mode is the competitive center of the game, supporting up to four local players with computer-controlled bots. Its rules extend beyond ordinary deathmatch and team deathmatch to objective and possession variants, with match settings that let players adjust weapons, limits, teams, characters, and other conditions. Arcade League turns prepared matches into a solo progression, awarding medals and opening additional characters and options as you improve.
Challenge mode uses compact, specialized scenarios instead of a conventional match. The goals range from survival and target tests to deliberately strange assignments, giving the game a place to explore its comic side. Medals across Arcade League and Challenges provide a clear incentive to replay events for better results. Hidden retro-style mini-games add another collectible diversion inside the larger package.
Build Your Own Matches
MapMaker lets you assemble stages from themed rooms and corridors, then place weapons, armor, spawn points, bags, enemies, lighting, music, and objectives. Simple and advanced editing options make it possible to create a quick arena or a more directed single-player mission. Created maps can be saved and played locally.
GameCube Play Requirements
This North American GameCube release supports one to four players offline. Two-player Story uses local split-screen, while competitive Arcade play can use four GameCube controllers and bots. A Nintendo GameCube Memory Card is needed to retain progress, profiles, unlocks, and created maps.
More game data: releases, identifiers & technical details
Regional release records and identifiers for TimeSplitters 2 | Nintendo GameCube.
Release and technical factsFactValueRelease / platformSourcePublished byEidos Interactive LimitedAustraliaMobyGamesDeveloped byFree Radical Design Ltd.AustraliaMobyGamesDistributed byInfogrames Australia Pty Ltd.AustraliaMobyGamesDistributed byEidos Pty Ltd.AustraliaMobyGamesPublished byEidos Interactive LimitedUnited StatesMobyGamesDeveloped byFree Radical Design Ltd.United StatesMobyGamesDistributed byEidos Interactive, Inc.United StatesMobyGamesPublished byEidos Interactive LimitedFranceMobyGamesDeveloped byFree Radical Design Ltd.FranceMobyGamesDistributed byEidos SARLFranceMobyGamesPublished byEidos Interactive LimitedGermanyMobyGamesDeveloped byFree Radical Design Ltd.GermanyMobyGamesDistributed byEidos GmbHGermanyMobyGamesPublished byEidos Interactive LimitedUnited KingdomMobyGamesDeveloped byFree Radical Design Ltd.United KingdomMobyGamesPublished byEidos Interactive LimitedItalyMobyGamesDeveloped byFree Radical Design Ltd.ItalyMobyGamesMultiplayer Game ModesBotsGameCubeMobyGamesMultiplayer Game ModesCo-OpGameCubeMobyGamesMultiplayer Game ModesFree-for-all / One-on-one (VS)GameCubeMobyGamesMultiplayer Game ModesTeamGameCubeMobyGamesNumber of Offline Players1-4 PlayersGameCubeMobyGamesOriginal game disc count1North AmericaMobyGamesRegional releasesRelease dateRegion / identifiers by releaseIdentifierCodeRegion / editionSourceNintendo Media PNDL-DOL-GTSE-USAUnited StatesMobyGamesUPC-A788687400015United StatesMobyGames Product ID9099United Media KingdomMobyGamesNintendo Media PNDL-DOL-GTSP-EURUnited KingdomMobyGames Product ID9099United KingdomMobyGames
Data by MobyGames.com
Condition Guide
The condition listed or selected determines what is included.
Brand New/Sealed: Brand new, unopened, and factory-sealed.
Complete in Box: Pre-owned game with the original manual and original box/case. Other original inserts may not be included.
Game & Case: Game with case and original artwork. A damaged or missing original case may be replaced with a new aftermarket case.
Custom Case with Game: Original game with a new case and professionally reprinted cover art.
Game Disc/Cartridge Only: Game only, with no manual or case.
× × × × × ×
You might also like All-Star Baseball 99 | N64 | Nintendo 64 Assassin\'s Creed: Revelations | Xbox 360 Assassin\'s Creed: Ezio Trilogy | Xbox 360 Assassin\'s Creed: Brotherhood | Xbox 360 integration by
When you click on links to various merchants on this site and make a purchase, this can result in this site earning a commission. Affiliate programs and affiliations include, but are not limited to, the eBay Partner Network.