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Stimulating Simulations Engel 2nd Ed BASIC Programming Computer Games 1979 Vtg
$19.99

- Back to the thrilling days of early microcomputers where we wrote our own programs from scratch!
- A vintage paperback computer programming handbook titled Stimulating Simulations, Second Edition, by C. William Engel, published by Hayden Book Company, Inc. of Rochelle Park, New Jersey.
- Aimed at young adult and adult computer hobbyists, it focuses on BASIC programming and computer simulations, presenting game-style programs that can be adapted to many late-1970s microcomputers.
- Front cover text highlights twelve programs in BASIC for the computer hobbyist, including Art sale, Monster Chase, Lost Treasure, Gone Fishing, Space Flight, Starship Alpha, Forest Fire, Nautical Navigation, Business Management, Rare Birds, Diamond Thief, and The Devil\'s Dungeon.
- The contents page lists an introductory section with a Soccer simulation followed by dedicated chapters for each of the twelve programs, allowing the reader to locate specific games quickly.
- Introductory chapters explain the concept of simulations, provide a general flowchart for simulation programs, and discuss a creative process for selecting topics and writing scenarios such as jungle survival adventures.
- Each program chapter supplies a scenario description, variable lists, sample runs, detailed flowcharts, and full BASIC program listings so readers can type in, understand, and modify the code for their own systems.
- Illustrated throughout with black-and-white flow diagrams, coordinate grids, tables, and small cartoon-style drawings that clarify program structure and game play, supporting its dual role as a computer science and games reference.
- The copyright page credits 1977 C. William Engel and 1979 Hayden Book Company, Inc., identifying this volume specifically as Stimulating Simulations, Second Edition.
- Bibliographic data shown include ISBN: 0-8104-5170-0 and Library of Congress Catalog Card Number: 79-88327, confirming this English-language U.S. publication in the computer and programming genre.
- Back cover copy describes the book as a handbook of simulation game programs and recommends additional Hayden titles on BASIC programming, game playing with BASIC, and structured programming techniques for hobbyists.
• Condition: This vintage softcover programming handbook remains a historic, solid, enjoyable, and fully-readable copy. Bright yellow covers show surface rubbing, scattered small smudge marks, and edge and corner wear, with mild creasing and a mild curl at the lower front and back corners. The spine has rubbing along the folds but is intact with the title legible. Page edges display light age toning. Interior pages in the sections shown are clean and fully legible without writing, highlighting, or underlining, and the binding is secure with pages firmly attached except for the center 4 pages that have pulled loose. • Ships from a Pet-Free and Smoke-Free Home. • Shipping Note: We refuse to profit from your shipping, and we will include multiple options so you can select the mailing method that works best for you and costs you the least. We refund any excess shipping costs you pay if you order more than one item and pay for all of them in one cart. Note: We cannot combine outside-the-USA orders. Finally, we are not allowed to ship via UPS or FedEx to P.O. Boxes. • Yes! We wrap extremely well and ship every single weekday (except the rare times when our listings disclose that we are away)!

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