RARE Capcom 2002 Project Basara 13-Page Game Developer Prototype Design Packet
$399.00

Up for sale is an incredibly rare, museum-grade piece of unreleased video game history. This is a complete, authentic 13-page internal hand-drawn design and testing document packet from inside Capcom, dating back to 2002.This comprehensive technical packet tracks the early prototyping, level-validation, and engine-testing phases of \"PROJECT BASARA\"—the internal working title for a completely unreleased, canceled urban-supernatural project from Capcom. While Capcom later reused the name for their historical samurai franchise *Sengoku Basara* (released in 2005), this 2002 document proves the codename originally belonged to a modern-day action-adventure or Metroidvania prototype that was never publicly revealed.**Item Details:**
* **Company / Project:** Capcom / \"Project Basara\" (Canceled 2002 Urban-Supernatural Prototype)
* **Date:** Dated February 7, 2002 (Signed 02/07/24 under the Japanese Imperial/Production format shown in the signature block)
* **Credited Developer:** Signed by Capcom Planner/Developer Soichi Sato (佐藤惣一)
* **Document Type:** 13-Page Comprehensive Level Design, Collision Verification, & Engine Testing Packet. Charts full stage loop architectures, progression grid flows, zone blockades, and layer rendering parameters generated in Microsoft Visio (.vsd).
* **Condition:** Excellent vintage studio-used condition. Features extensive handwritten design notes, developer checklists, map coordinates, and debugging callouts written in English**Technical Page-by-Page Stage Breakdown:**
This 13-page packet details a highly meticulous progression through several distinct environmental stages and engine verification checkblocks:* **STAGE 01 - Area 00 (Downtown / 繁華街):** Tracks player navigation through a dense city street grid layout, testing character shadow behaviors, sprite clipping thresholds, and detailing a \"back alley\" (裏道) design concept branching from the main avenue.
* **STAGE 01 - Area 02 (Building Rooftops / ビル屋上):** Shifts heavily to vertical level mechanics. Features hand-annotated testing boundaries for platforming actions like \"wall grabs,\" \"low jumps,\" and notes correcting layer-overlap visual bugs (\"incomplete rooftop graphics\").
* **STAGE 02 - Area 00 (Barrier Shrine / 結界神社):** Maps out the \"Sandō\" (参道 - the sacred approach path leading into a shrine). The layout details a character navigating corridor rooms from Type-A through Type-E toward a final shrine gateway.
* **STAGE Macro Architecture Mapping:** Provides a comprehensive room-to-room flow schema showing how separate map cells interconnected via dotted screen-wipe or warp transitions (such as transitioning a player smoothly from Room 07 up to Room 08).
* **STAGE 08 - Area 00 (Outside Golden Castle / 黄金城外部):** Outlines a massive, grand circular perimeter network wrapping perfectly around the fortress\'s core citadel keep (\"黄金城 本丸天守閣\").
* **STAGE 08 - Area 02 (Inside Golden Castle / 黄金城内部 - The Final Page):** The true final page of the testing document. Marked explicitly \"For Checking Use\" (チェック用), it splits the player\'s path into tightly insulated room sectors (Room 00 to Room 13) testing advanced path routing before filtering directly into the climactic, terminal sector **Room 14 (Type-E)** to reach the definitive \"END\" milestone of the prototype engine build.This 13-page document packet was written during the initial conceptualization stages of this project.**Collector’s & Archivist Note:**
Discovering a single loose concept sketch is rare, but uncovering a complete, sequential 13-page internal validation binder for a completely canceled, unreleased Capcom game is virtually unprecedented. Because of strict company non-disclosure policies, almost all physical development artifacts from this era were routinely destroyed or permanently lost during studio digitization. This is a supreme, holy-grail historical piece for video game preservationists, gaming historians, and hardcore Capcom collectors.*The complete 13-page packet will be shipped heavily protected in a rigid backing to completely prevent bending, folding, or environmental wear during transit.* Package will be fully insured.

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