FIFA Soccer 07 | XboxAbout the GameEnhancing the engine debuted with the previous game and official 2006 World Cup game , FIFA Soccer 07 includes enhanced ball and player collision physics and more player animations adding to the 16 trick moves and first touch ball reception introduced to the game engine with the previous games in the series. Players can choose between 2 and 10 minutes halves in three different game speeds and four different difficulty levels. Over 510 teams are accurately represented in the game. 27 leagues from 20 nations are included, along a \"Rest of the World\" for the best teams in championships left outside the game and international teams.Gameplay & Core SystemsAnother new feature, in what is now the primary mode of the series, is the ability to watch the game in a simplified text mode, with the ability to jump into action to turn the events still available. The points system was replaced by a less abstract currency model (with the ability to choose between Pounds, Euros or Dollars). By completing challenges (similar to the Global Challenges mode in World Cup 2006 ) players can spend points in the Fanshop with items such as new teams, a special overhead camera, new balls from Adidas (including all original World Cup balls from 1974 to 2002), stadiums, third kits and special celebrations for created players. Then, online players go head-to-head with their favorite teams with a victory counting one vote for their favorite team. The number of weekly matches a player can do in this mode is unlimited.Standout Features Enhancing the engine debuted with the previous game and official 2006 World Cup game , FIFA Soccer 07 includes enhanced ball and player collision physics and more player animations adding to the 16 trick moves and first touch ball reception introduced to the game engine with the previous games in the series. Players can choose between 2 and 10 minutes halves in three different game speeds and four different difficulty levels. Players can also create two clubs, customizing their badge, kits and home stadium, selecting players from anywhere in the game, along with the starting budget in manager mode. While the focus of this yearly update was on the game engine, the Manager mode was also enhanced: players now also improve their playing ability from being active members of the squad, forcing players to choose between keeping his celebrated stars near retirement in the starting eleven or give the benefits of the youth system a chance to shine. Another new feature, in what is now the primary mode of the series, is the ability to watch the game in a simplified text mode, with the ability to jump into action to turn the events still available. Pounds: The points system was replaced by a less abstract currency model (with the ability to choose between Pounds, Euros or Dollars). Global Challenges: By completing challenges (similar to the Global Challenges mode in World Cup 2006 ) players can spend points in the Fanshop with items such as new teams, a special overhead camera, new balls from Adidas (including all original World Cup balls from 1974 to 2002), stadiums, third kits and special celebrations for created players. Finally, online gaming received a new mode: Interactive Leagues. Modes & Ways to PlayAnother new feature, in what is now the primary mode of the series, is the ability to watch the game in a simplified text mode, with the ability to jump into action to turn the events still available. The points system was replaced by a less abstract currency model (with the ability to choose between Pounds, Euros or Dollars). Other game modes include Tournaments (including the creation of custom tournaments) and Challenges. By completing challenges (similar to the Global Challenges mode in World Cup 2006 ) players can spend points in the Fanshop with items such as new teams, a special overhead camera, new balls from Adidas (including all original World Cup balls from 1974 to 2002), stadiums, third kits and special celebrations for created players.Presentation & AtmosphereBy completing challenges (similar to the Global Challenges mode in World Cup 2006 ) players can spend points in the Fanshop with items such as new teams, a special overhead camera, new balls from Adidas (including all original World Cup balls from 1974 to 2002), stadiums, third kits and special celebrations for created players.More game data: releases, identifiers & technical detailsRegional release records and identifiers for FIFA Soccer 07 | Xbox. Release and technical facts Fact Value Release / platform Source Published by Electronic Arts, Inc. Germany MobyGames Developed by Electronic Arts Canada Germany MobyGames Publishing label EA Sports Germany MobyGames Distributed by Electronic Arts Deutschland GmbH Germany MobyGames Published by Electronic Arts, Inc. United Kingdom MobyGames Developed by Electronic Arts Canada United Kingdom MobyGames Publishing label EA Sports United Kingdom MobyGames Media Type DVD-ROM Xbox MobyGames Miscellaneous Attributes Xbox 360 Compatible Xbox MobyGames Regional releases Release date Region / edition Source 2006-09-28 Germany MobyGames 2006-09-29 United Kingdom MobyGames Catalog identifiers by release Identifier Code Region / edition Source EAN-13 5030932051417 Germany MobyGames EAN-13 5030930051419 United Kingdom MobyGames Data by MobyGames.com FIFA Soccer 07 | Xbox
Important: For physical video games, DLC, passes, digital codes, bonuses, inserts, and bonus-game downloads are not guaranteed. Codes may be used or expired. Disc/cartridge content is unaffected.
Release version: Unless a specific version is explicitly stated in this listing or selected as an option, copies may be original or later retail releases, including Greatest Hits, Player\'s Choice, Platinum Hits, Nintendo Selects, or similar reissues. Cover artwork, case colors, and disc/cartridge labels may vary.
About the Game
Enhancing the engine debuted with the previous game and official 2006 World Cup game , FIFA Soccer 07 includes enhanced ball and player collision physics and more player animations adding to the 16 trick moves and first touch ball reception introduced to the game engine with the previous games in the series. Players can choose between 2 and 10 minutes halves in three different game speeds and four different difficulty levels. Over 510 teams are accurately represented in the game. 27 leagues from 20 nations are included, along a \"Rest of the World\" for the best teams in championships left outside the game and international teams.
Gameplay & Core Systems
Another new feature, in what is now the primary mode of the series, is the ability to watch the game in a simplified text mode, with the ability to jump into action to turn the events still available. The points system was replaced by a less abstract currency model (with the ability to choose between Pounds, Euros or Dollars). By completing challenges (similar to the Global Challenges mode in World Cup 2006 ) players can spend points in the Fanshop with items such as new teams, a special overhead camera, new balls from Adidas (including all original World Cup balls from 1974 to 2002), stadiums, third kits and special celebrations for created players. Then, online players go head-to-head with their favorite teams with a victory counting one vote for their favorite team. The number of weekly matches a player can do in this mode is unlimited.
Standout Features
- Enhancing the engine debuted with the previous game and official 2006 World Cup game , FIFA Soccer 07 includes enhanced ball and player collision physics and more player animations adding to the 16 trick moves and first touch ball reception introduced to the game engine with the previous games in the series.
- Players can choose between 2 and 10 minutes halves in three different game speeds and four different difficulty levels.
- Players can also create two clubs, customizing their badge, kits and home stadium, selecting players from anywhere in the game, along with the starting budget in manager mode.
- While the focus of this yearly update was on the game engine, the Manager mode was also enhanced: players now also improve their playing ability from being active members of the squad, forcing players to choose between keeping his celebrated stars near retirement in the starting eleven or give the benefits of the youth system a chance to shine.
- Another new feature, in what is now the primary mode of the series, is the ability to watch the game in a simplified text mode, with the ability to jump into action to turn the events still available.
- Pounds: The points system was replaced by a less abstract currency model (with the ability to choose between Pounds, Euros or Dollars).
- Global Challenges: By completing challenges (similar to the Global Challenges mode in World Cup 2006 ) players can spend points in the Fanshop with items such as new teams, a special overhead camera, new balls from Adidas (including all original World Cup balls from 1974 to 2002), stadiums, third kits and special celebrations for created players.
- Finally, online gaming received a new mode: Interactive Leagues.
Modes & Ways to Play
Another new feature, in what is now the primary mode of the series, is the ability to watch the game in a simplified text mode, with the ability to jump into action to turn the events still available. The points system was replaced by a less abstract currency model (with the ability to choose between Pounds, Euros or Dollars). Other game modes include Tournaments (including the creation of custom tournaments) and Challenges. By completing challenges (similar to the Global Challenges mode in World Cup 2006 ) players can spend points in the Fanshop with items such as new teams, a special overhead camera, new balls from Adidas (including all original World Cup balls from 1974 to 2002), stadiums, third kits and special celebrations for created players.
Presentation & Atmosphere
By completing challenges (similar to the Global Challenges mode in World Cup 2006 ) players can spend points in the Fanshop with items such as new teams, a special overhead camera, new balls from Adidas (including all original World Cup balls from 1974 to 2002), stadiums, third kits and special celebrations for created players.
More game data: releases, identifiers & technical details
Regional release records and identifiers for FIFA Soccer 07 | Xbox.
Release and technical factsFactValueRelease / platformSourcePublished byElectronic Arts, Inc.GermanyMobyGamesDeveloped byElectronic Arts CanadaGermanyMobyGamesPublishing labelEA SportsGermanyMobyGamesDistributed byElectronic Arts Deutschland GmbHGermanyMobyGamesPublished byElectronic Arts, Inc.United KingdomMobyGamesDeveloped byElectronic Arts CanadaUnited KingdomMobyGamesPublishing labelEA SportsUnited KingdomMobyGamesMedia TypeDVD-ROMXboxMobyGamesMiscellaneous AttributesXbox 360 CompatibleXboxMobyGamesRegional releasesRelease dateRegion / KingdomMobyGamesCatalog identifiers by releaseIdentifierCodeRegion / KingdomMobyGames
Data by MobyGames.com
Condition Guide
The condition listed or selected determines what is included.
Brand New/Sealed: Brand new, unopened, and factory-sealed.
Complete in Box: Pre-owned game with the original manual and original box/case. Other original inserts may not be included.
Game & Case: Game with case and original artwork. A damaged or missing original case may be replaced with a new aftermarket case.
Custom Case with Game: Original game with a new case and professionally reprinted cover art.
Game Disc/Cartridge Only: Game only, with no manual or case.
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