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iOS for Game Programmers by Allen Sherrod (English) Paperback Book

iOS for Game Programmers by Allen Sherrod (English) Paperback Book
$37.06

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The Nile on
iOS for Game Programmers by Allen Sherrod

Takes readers on a journey into the world of mobile game development aimed at beginner Objective-C programmers. The book enables the reader to create a number of projects. Each of these projects gives the readers a variety of knowledge and skills that they can apply to their own gaming projects.

FORMAT
Paperback LANGUAGE
English CONDITION
Brand New Publisher Description

This book takes the readers on a journey into the world of mobile game development aimed at beginner Objective-C programmers. The book enables the reader to create a number of projects, which include a matching game, a puzzle game, a coloring book, and a card game. Each of these projects gives the readers a variety of knowledge and skills that they can apply to their own gaming projects. By the end of the book, the reader will have five apps that they've developed along with the knowledge of making games for the iOS platform. It builds four game projects including a matching game, a puzzle game, a coloring book, and a card game that will give the reader exposure to making games on the iOS platform. It includes information on iOS 5, iOS 6, and iOS 7- the latest versions for the iPhone and iPad. It utilizes the UIKit that enables readers to apply their knowledge to more areas than just games since many of the topics can be applied to general iOS development. It includes a companion disc with source code, images, and project files.

Table of Contents

1: Introduction.; 2. Elements of a Game.; 3. iOS Basics.; 4. Matching Game.; 5. Puzzle Game.; 6. Coloring Book.; 7. Card Game.; 8. Conclusion.; 9. Appendix: Chapter Answers.

Review

California Bookwatch:
"iOS for Game Programmers examines mobile game development and is directed to beginning Objective-C programmers, offering tools for creating a number of quick projects and small games to teach the basic applications of iOS. Each project teaches a basic skill and then builds upon it with the next project, which enables learners to embark on a logical system of learning through experience. Five game projects include a puzzle, a game of pong, and a 'whack-a-mole' game, and includes details on how iOS works, along with information on various versions including the latest iOS8 for iPhone and iPad. The result is a collection of keys to understanding game programming and iOS like, and is a recommendation for those just starting out."

Long Description

This book takes the readers on a journey into the world of mobile game development aimed at beginner Objective-C programmers. The book enables the reader to create a number of projects, which include a matching game, a puzzle game, a coloring book, and a card game. Each of these projects gives the readers a variety of knowledge and skills that they can apply to their own gaming projects. By the end of the book, the reader will have five apps that they've developed along with the knowledge of making games for the iOS platform. It builds four game projects including a matching game, a puzzle game, a coloring book, and a card game that will give the reader exposure to making games on the iOS platform. It includes information on iOS 5, iOS 6, and iOS 7- the latest versions for the iPhone and iPad. It utilizes the UIKit that enables readers to apply their knowledge to more areas than just games since many of the topics can be applied to general iOS development. It includes a companion disc with source code, images, and project files.

Review Quote

" iOS for Game Programmers examines mobile game development and is directed to beginning Objective-C programmers, offering tools for creating a number of quick projects and small games to teach the basic applications of iOS. Each project teaches a basic skill and then builds upon it with the next project, which enables learners to embark on a logical system of learning through experience. Five game projects include a puzzle, a game of pong, and a "whack-a-mole" game, and includes details on how iOS works, along with information on various versions including the latest iOS8 for iPhone and iPad. The result is a collection of keys to understanding game programming and iOS like, and is a recommendation for those just starting out."

Description for Bookstore

Explores the world of iOS development. Each chapter builds off of topics by having the readers create four fun game projects using a hands-on approach.

Details ISBN1938549872 Author Allen Sherrod Short Title IOS FOR GAME PROGRAMMERS Pages 300 Publisher Mercury Learning & Information Language English ISBN-10 1938549872 ISBN-13 9781938549878 Media Book Format Paperback Series Computer Science Imprint Mercury Learning & Information Country of Publication United States DEWEY 794.815133 Year 2015 Illustrations Yes NZ Release Date 2015-01-06 Audience Professional & Vocational Publication Date 2015-01-20 Alternative 9781942270225 US Release Date 2015-01-20 AU Release Date 2015-02-18 Country of Origin DE Product Class Description Computing: Professional & Programming UK Release Date 2015-01-20
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