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Beginning Android Games Development: From Beginner to Pro by Ted Hagos (English)

Beginning Android Games Development: From Beginner to Pro by Ted Hagos (English)
$89.62

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Beginning Android Games Development by Ted Hagos, Mario Zechner, Robert Green, J.F. DiMarzio

Beginning-Intermediate user level

FORMAT
Paperback LANGUAGE
English CONDITION
Brand New Publisher Description

Do you have an awesome idea for the next break-through mobile gaming title? This updated editionwill help you kick-start your project as it guides you through the process of creating several example game apps using APIs available in Android.You will learn the basics needed to join the ranks of successful Android game app developers. the book startswith game design fundamentals using Canvas and Android SDK 10 or earlier programming basics. You then will progress toward creating your own basic game engine and playable game apps that work on Android 10 or earlier smartphones and tablets. You take your game through the chapters and topics in the book to learn different tools such as OpenGL ES.And you will learn about publishing and marketing your games to monetize your creation.
What You Will Learn

  • Gain knowledge on the fundamentals of game programming in the context of Android
  • Use Android's APIsfor graphics, audio, and user input to reflect those fundamentals
  • Develop two 2D games from scratch, based on Canvas API and OpenGL ES
  • Create a full-featured 3D game
  • Publish your games, get crash reports, and support your users
  • Complete your own playable 2D OpenGL games

Who This Book Is ForThose with basic knowledge of Java who want to write games on the Android platform, and experienced game developers who want to know about the pitfalls and peculiarities of the platform

Back Cover

Do you have an awesome idea for the next break-through mobile gaming title? This updated edition will help you kick-start your project as it guides you through the process of creating several example game apps using APIs available in Android. You will learn the basics needed to join the ranks of successful Android game app developers. the book starts with game design fundamentals using Canvas and Android SDK 10 or earlier programming basics. You then will progress toward creating your own basic game engine and playable game apps that work on Android 10 or earlier smartphones and tablets. You take your game through the chapters and topics in the book to learn different tools such as OpenGL ES. And you will learn about publishing and marketing your games to monetize your creation. You will: Gain knowledge on the fundamentals of game programming in the context of Android Use Android's APIs for graphics, audio, and user input to reflect those fundamentals Develop two 2D games from scratch, based on Canvas API and OpenGL ES Create a full-featured 3D game Publish your games, get crash reports, and support your users Complete your own playable 2D OpenGL games

Table of Contents

Chapter 1: Setup.- Chapter 2: Project Basics.- Chapter 3: Android Studio.- Chapter 4: What's in an Android Application?.- Chapter 5: Introduction to Game Development.- Chapter 6: Building the Crazy 8 Game.- Chapter 7: Building the Balloon Popper Game.- Chapter 8: Testing and Debugging.- Chapter 9: .- Chapter 10: Monetization.- Chapter 11: Publishing the Game.- Chapter 12: Where Do We Go From Here?.

Feature

The only book that covers game development up to Android SDK 10 Includes several fun game app examples that you can build and play Covers both 2D and 3D game development

Details ISBN1484261208 Author J.F. DiMarzio Short Title Beginning Android Games Development Language English Year 2020 Edition 4th ISBN-10 1484261208 ISBN-13 9781484261200 Format Paperback Subtitle From Beginner to Pro DOI 10.1007/978-1-4842-6121-7 DEWEY 794.815258 Pages 364 Publication Date 2020-09-11 UK Release Date 2020-09-11 Imprint APress Place of Publication Berkley Country of Publication United States AU Release Date 2020-09-11 NZ Release Date 2020-09-11 US Release Date 2020-09-11 Publisher APress Replaces 9781484204733 Country of Origin NL Product Class Description Computer Games: Programming Alternative 9781484261217 Illustrations 151 Illustrations, black and white Audience Professional & Vocational Edition Description Fourth Edition
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